Wednesday, December 3, 2025

✅ UNIT 2 — Logic Gates, Boolean Algebra, K-Maps, Codes

🌟 2.1 LOGIC GATES

Logic gates are electronic circuits that perform logical operations on binary inputs (0 or 1).

1️⃣ Basic Gates

AND Gate

ABOutput = A • B
000
010
100
111

OR Gate

ABA + B
000
011
101
111

NOT Gate

AA'
01
10

2️⃣ Universal Gates (NAND, NOR)

Any circuit can be built using only NAND or only NOR.

NAND Gate

Output = (A • B)’
Truth Table → Only 1 when both inputs are NOT 1.

NOR Gate

Output = (A + B)’
Truth Table → Only 1 when both inputs are 0.


3️⃣ Exclusive Gates

XOR Gate

Output = 1 when inputs are different.
Equation: A ⊕ B = A’B + AB’

XNOR Gate

Output = 1 when inputs are same.


🌟 2.2 BOOLEAN ALGEBRA

Important Laws

1. Identity Laws

A + 0 = A
A • 1 = A

2. Null Laws

A + 1 = 1
A • 0 = 0

3. Idempotent Laws

A + A = A
A • A = A

4. Complement Laws

A + A’ = 1
A • A’ = 0

5. De Morgan’s Laws

(AB)’ = A’ + B’
(A + B)’ = A’B’


🌟 2.3 Minterms & Maxterms

Minterm (SOP Form)

Each minterm = product term (AND)
Example for 2 variables:
m0 = A’B’
m1 = A’B
m2 = AB’
m3 = AB

Sum of Minterms = SOP

Maxterm (POS Form)

Each maxterm = sum term (OR)
M0 = A + B
M1 = A + B’ etc.


🌟 2.4 Simplification Using Karnaugh Map (K-MAP)

Example:

Simplify F(A, B, C) = Σ(1, 3, 5, 7)

K-MAP:

Fill 1’s in cells 1,3,5,7.

Groups formed:

  • Group of four (1,3,5,7)

Final simplified function:
👉 F = B

K-map makes long Boolean expressions very small.


🌟 2.5 NUMBER CODES

1. Weighted Codes

Each digit has a weight.
Examples:

  • 8421 (BCD)

  • 2421

  • 5211

2. Non-Weighted Codes

Weights do NOT apply.
Examples:


Gray Code

Only one bit changes between consecutive numbers (used in error-free encoding).

Binary to Gray:

G1 = B1
G2 = B1 ⊕ B2
G3 = B2 ⊕ B3

Example:
Binary 101 → Gray = 111


Excess-3 Code

Add 3 to each BCD digit.

Example:
BCD 0101 (5)
Excess-3 = 0101 + 0011 = 1000


Code Conversions Covered

✔ Binary ↔ Gray
✔ Binary ↔ BCD
✔ BCD ↔ Excess-3
✔ Hex ↔ Binary
✔ Decimal ↔ Binary

🧩 UNIT 1 — Computer Basics and Number Systems

 🌍 1.1 Generation of Computers

Computers have evolved drastically — from vacuum tubes to AI-powered processors. Each generation is marked by hardware technology, processing speed, and language level.

GenerationYearsTechnology UsedLanguage UsedExample ComputersFeatures
1st Generation1940–1956Vacuum TubesMachine LanguageENIAC, UNIVACLarge, slow, expensive, consumed a lot of power
2nd Generation1956–1963TransistorsAssembly LanguageIBM 1401, CDC 1604Faster, smaller, less heat, more reliable
3rd Generation1964–1971Integrated Circuits (ICs)High-Level Languages (FORTRAN, COBOL)IBM 360, PDP-8Smaller, faster, multitasking possible
4th Generation1971–1980sMicroprocessors (VLSI)High-Level Languages (C, BASIC)Intel 4004, Apple IIPersonal computers introduced
5th Generation1980s–PresentULSI, AI, Parallel ProcessingAI languages (Prolog, Python, ML)IBM Watson, Quantum computersAI, machine learning, natural language processing

🧠 Key Idea:
Each generation increased speed, reliability, miniaturization, and user-friendliness while reducing cost and power consumption.


💻 1.2 Functional Block Diagram of a Computer

Every computer follows a simple structure known as the Von Neumann Architecture.

+--------------------------------------------+ | USER INTERFACE | +--------------------------------------------+ | INPUTCPU (ALU + CU + Registers) → OUTPUT | | ↑ ↓ | | MEMORY (Primary + Secondary) | +--------------------------------------------+

1️⃣ Input Unit:
Takes data and instructions (e.g., keyboard, mouse, scanner).

2️⃣ Output Unit:
Displays results to the user (e.g., monitor, printer).

3️⃣ Memory Unit:
Stores data temporarily or permanently.

  • Primary Memory: RAM, ROM

  • Secondary Memory: Hard Disk, SSD

4️⃣ CPU (Central Processing Unit):

  • ALU (Arithmetic Logic Unit): Performs calculations and logical operations.

  • CU (Control Unit): Controls the flow of data and instruction execution.

  • Registers: High-speed storage inside CPU for quick data access.

🧩 Flow:

Input → Process (CPU) → Output ↑ Memory

🧠 1.3 Hardware vs Software

AspectHardwareSoftware
DefinitionPhysical components of a computerSet of programs/instructions
ExamplesKeyboard, CPU, Hard diskOS, MS Word, Browser
TangibilityCan be touchedIntangible
FailureHardware wears outSoftware bugs
DependencyNeeds software to functionRuns on hardware

💬 1.4 Types of Programming Languages

TypeDescriptionExample
Machine LanguageBinary (0s and 1s), directly understood by computer10110100 01100001
Assembly LanguageUses mnemonics for machine instructionsMOV A, B
High-Level LanguageHuman-readable, needs compiler/interpreterC, Java, Python

Conversion Tools:

  • Assembler: Assembly → Machine

  • Compiler: High-Level → Machine (all at once)

  • Interpreter: High-Level → Machine (line by line)


🔢 1.5 Number Systems

SystemBaseDigits UsedExample
Binary20, 11011
Octal80–727
Decimal100–945
Hexadecimal160–9, A–F2F

Conversions:

  • Binary → Decimal: Multiply each bit by 2ⁿ and sum.
    Example: 1011₂ = 1×8 + 0×4 + 1×2 + 1×1 = 11₁₀

  • Decimal → Binary: Divide by 2 repeatedly and write remainders in reverse.
    Example: 13₁₀ → 1101₂


1.6 Binary Arithmetic

OperationExampleResult
Addition101 + 10111
Subtraction101 – 1011
Multiplication101 × 101010
Division1010 ÷ 10101

Binary Addition Rules:

+01
001
1110 (carry 1)

Friday, October 3, 2025

sql query practice

 

1️⃣ Create Employee Table

CREATE TABLE Employee( EmpID INT PRIMARY KEY, EName VARCHAR(50), Job VARCHAR(50), Salary DECIMAL(10,2), City VARCHAR(50) );

2️⃣ Add Columns HRA, PF, DA with Domain (numeric)

ALTER TABLE Employee ADD HRA DECIMAL(10,2); ALTER TABLE Employee ADD PF DECIMAL(10,2); ALTER TABLE Employee ADD DA DECIMAL(10,2);

3️⃣ Insert 5 Records (Using Keyboard / Manual Insert)

INSERT INTO Employee(EmpID, EName, Job, Salary, City) VALUES (101,'Adarsh','Manager',50000,'Delhi'), (102,'Riya','Clerk',30000,'Mumbai'), (103,'Amit','Developer',40000,'Lucknow'), (104,'Neha','Analyst',35000,'KNP'), (105,'Sara','Tester',28000,'ALLD');

4️⃣ Update HRA, PF, DA (Percent of Salary)

HRA = 12%, PF = 10%, DA = 65%

UPDATE Employee SET HRA = Salary*0.12, PF = Salary*0.10, DA = Salary*0.65;

5️⃣ Deduct PF from Salary Column

UPDATE Employee SET Salary = Salary - PF;

6️⃣ Delete Employees with EmpID 105, 107, 109 AND City in ('ALLD','KNP','Lucknow')

DELETE FROM Employee WHERE EmpID IN (105,107,109) OR City IN ('ALLD','KNP','Lucknow');

Note: Ye deletion condition me OR use kiya kyunki aapne dono criteria diye hain (empid OR city)


7️⃣ Delete the Column City

ALTER TABLE Employee DROP COLUMN City;

8️⃣ List Name, Salary, Total Salary (Salary + HRA + PF + DA)

SELECT EName, Salary, (Salary + HRA + PF + DA) AS TotalSalary FROM Employee;

Explanation of Steps:

  1. Table created with basic employee info.

  2. HRA, PF, DA columns added separately with numeric domain.

  3. 5 sample records inserted.

  4. HRA, PF, DA calculated as % of Salary.

  5. PF deducted from Salary column.

  6. Unwanted employees deleted using EmpID or City criteria.

  7. City column removed from table.

  8. Final output displays employee name, net salary after PF deduction, and total salary including HRA, PF, DA.

📝 DBMS – Unit 1 + Unit 2 (Long Answer Questions & Answers)


 

Unit 1: Introduction to DBMS

1️⃣ Define Database, DBMS and Explain Features of DBMS

Database: Collection of logically related data stored systematically to serve multiple applications.

DBMS: Software that manages databases, allowing users to store, modify, retrieve, and manage data efficiently.

Features of DBMS:

  • Data Independence: Application programs do not depend on physical data storage.

  • Efficient Data Access: Uses indexes, queries to retrieve data quickly.

  • Data Security: Only authorized users can access.

  • Data Integrity: Maintains accuracy and consistency using constraints.

  • Data Concurrency: Multiple users can access data simultaneously without conflicts.

  • Backup & Recovery: Provides automatic backup and recovery in case of failure.


2️⃣ Difference Between DBMS and File System

File SystemDBMS
Data stored in filesData stored in structured database
Redundancy & InconsistencyMinimizes redundancy & maintains consistency
Limited data securityHigh-level security features
Difficult to update & manageEasy update, retrieval, management
No support for concurrent accessSupports multiple concurrent users
Example: MS ExcelExample: MySQL, Oracle, PostgreSQL

3️⃣ Explain DBMS Architecture

Three levels of DBMS Architecture:

  1. Internal Level: Physical storage of data, low-level description.

  2. Conceptual Level: Logical structure of entire database, hides physical details.

  3. External Level: User views or application views of data.

Diagram:

+----------------+ | External | | Views | +----------------+ | +----------------+ | Conceptual | | Schema | +----------------+ | +----------------+ | Internal | | Storage | +----------------+

Explanation:

  • External level → user interface

  • Conceptual → database structure for DBMS

  • Internal → physical storage details


4️⃣ Advantages of DBMS

  • Reduced data redundancy

  • Data consistency & integrity

  • Efficient data access via queries

  • Data security & authorization

  • Multi-user concurrent access

  • Backup and recovery facilities


Unit 2: ER Model & Relational Model

1️⃣ Explain Entity, Attribute, Relationship & ER Diagram

Entity: Object or thing in real world (e.g., Student, Employee)
Attribute: Property of an entity (e.g., Name, Age, Roll No)
Relationship: Association among entities (e.g., Student enrolls in Course)

ER Diagram Example:

[Student]───Enrolled_In───[Course] | Name | CName | RollNo | CID

Types of Attributes:

  • Simple / Composite

  • Single-valued / Multi-valued

  • Derived

Types of Relationships:

  • One-to-One (1:1)

  • One-to-Many (1:N)

  • Many-to-Many (M:N)


2️⃣ Explain Keys in DBMS

Primary Key: Unique identifier for entity (e.g., RollNo)
Candidate Key: Possible key that can act as primary key
Foreign Key: Attribute referencing primary key of another table
Super Key: Any set of attributes that uniquely identifies entity


3️⃣ Relational Model Concepts

Relation: Table with rows (tuples) and columns (attributes)
Tuple: Row of a table (one record)
Attribute: Column of a table (property)
Domain: Set of possible values for an attribute

Example: Student Table

RollNoNameAge
101Adarsh21
102Riya20

4️⃣ Convert ER Diagram to Relational Schema

ER Diagram Example:

  • Entities: Student(SID, Name), Course(CID, CName)

  • Relationship: Enroll(SID, CID)

Relational Schema:

  • Student(SID, Name)

  • Course(CID, CName)

  • Enroll(SID, CID)


5️⃣ Advantages of ER Model

  • Easy to understand for users

  • Helps in database design

  • Visual representation of entities, relationships

  • Identifies primary keys and constraints

Unit 1: Basics, Algorithm & Operators ( Programming in C Language)


1️⃣ Explain Algorithm with Example and Properties.

Definition:
Algorithm is a step-by-step procedure to solve a problem in a finite number of steps.

Example: Add two numbers

  1. Start

  2. Read two numbers, A and B

  3. Calculate Sum = A + B

  4. Print Sum

  5. Stop

Properties of a good algorithm:

  • Input: Accepts zero or more inputs

  • Output: Produces at least one output

  • Definiteness: Steps are clear and unambiguous

  • Finiteness: Algorithm must terminate after finite steps

  • Effectiveness: Steps are basic, feasible, and solvable manually or by machine


2️⃣ Draw Flowchart and Explain Sum of First 10 Numbers

Flowchart:

┌───────┐ │ Start │ └───┬───┘ ↓ i=1, sum=0 ↓ ┌── i ≤ 10 ? ──┐ │ Yes No│ ↓ ↓ sum=sum+i Print sum i=i+1 ↓ │ ┌───────┐ └─────────► Stop │ └─────┘

Explanation:

  • Initialize i=1 and sum=0.

  • Check condition i ≤ 10.

  • Add i to sum and increment i.

  • Repeat until i > 10.

  • Print final sum and stop.


3️⃣ Explain Compilation & Execution Process in C

Steps:

  1. Editing: Write source code in .c file.

  2. Preprocessing: Removes comments, expands macros, includes header files.

  3. Compilation: Converts source code to assembly code.

  4. Assembly: Converts assembly code into object code (.o file).

  5. Linking: Combines object code with libraries to produce executable.

  6. Execution: OS loads and runs the executable file.

Example:

#include <stdio.h> int main() { printf("Hello, World!"); return 0; }

4️⃣ Explain Keywords, Identifiers, and Constants in C

Keywords: Reserved words in C with predefined meaning.
Example: int, float, if, else, return

Identifiers: User-defined names for variables, functions, arrays, etc.
Example: sum, age, myFunction

Constants: Fixed values that do not change.
Example: #define PI 3.14 or const int x = 5;

Difference between Keywords and Identifiers:

KeywordsIdentifiers
Reserved by CUser-defined names
Cannot be used as variable namesCan be used as variable or function names
Example: int, floatExample: sum, age

5️⃣ Explain Operators in C with Examples

Types of operators:

  1. Arithmetic: + - * / %

  2. Unary: ++ --

  3. Relational/Logical: > < == != && || !

  4. Bitwise: & | ^ << >>

  5. Assignment: = += -= *= /= %=

  6. Conditional: ?:

Examples:

int a=5, b=3; int c; c = a + b; // 8 c = a & b; // 1 (bitwise AND) c = a << 1; // 10 (left shift)

Precedence & Associativity:

  • Precedence decides which operator evaluated first

  • Associativity decides order for operators with same precedence

Example:

10 + 20 * 5 // 110, '*' has higher precedence 100 / 10 * 5 // 50, '/' and '*' have same precedence, left-to-right

Unit 2: Control Structures, Functions, Arrays

6️⃣ Explain Control Structures in C with Examples

Definition: Control structures manage the flow of execution in a program.

Types:

  1. Sequential: Statements executed line by line.

  2. Decision Making (Selection): if, if-else, switch-case

  3. Loops (Iteration): for, while, do-while

  4. Jump Statements: break, continue, goto

Examples:

For Loop (Factorial):

int n=5, i, fact=1; for(i=1;i<=n;i++) fact*=i; printf("%d", fact);

While Loop (Even Numbers):

int i=2; while(i<=10){ printf("%d ",i); i+=2; }

Switch-Case:

int day=3; switch(day){ case 1: printf("Mon"); break; case 2: printf("Tue"); break; default: printf("Other"); }

7️⃣ Explain Functions in C with Types and Examples

Definition: Block of code that performs a specific task and can be reused.

Advantages: Code reusability, easy debugging, modularity

Types:

  • Library functions: printf(), scanf()

  • User-defined functions

Categories based on arguments & return type:

  1. No arguments, no return:

void hello(){ printf("Hi"); }
  1. Arguments, no return:

void sum(int a,int b){ printf("%d",a+b); }
  1. No arguments, return value:

int getNum(){ return 10; }
  1. Arguments & return:

int add(int a,int b){ return a+b; }

Call by value vs Call by reference:

  • Call by value → function gets a copy, original variable not changed

  • Call by reference → function gets address, original variable can be changed


8️⃣ Explain Arrays in C with Examples

Definition: Array = collection of elements of same type in contiguous memory.

Types:

  • 1D Array: int arr[5]={1,2,3,4,5};

  • 2D Array: int mat[2][2]={{1,2},{3,4}};

  • Multidimensional Array

Example Programs:

Sum of 1D Array:

int arr[5], i, sum=0; for(i=0;i<5;i++){ scanf("%d",&arr[i]); sum+=arr[i]; } printf("Sum=%d", sum);

Matrix Addition (2D Array):

int a[2][2], b[2][2], sum[2][2], i,j; for(i=0;i<2;i++) for(j=0;j<2;j++) scanf("%d",&a[i][j]); for(i=0;i<2;i++) for(j=0;j<2;j++) scanf("%d",&b[i][j]); for(i=0;i<2;i++) for(j=0;j<2;j++) sum[i][j]=a[i][j]+b[i][j]; for(i=0;i<2;i++){ for(j=0;j<2;j++) printf("%d ",sum[i][j]); printf("\n"); }

9️⃣ Program Based Long Questions

  1. Factorial using recursion:

int fact(int n){ if(n<=1) return 1; else return n*fact(n-1);}
  1. Sum of first 10 numbers using loop & function:

int sum10(){ int i, sum=0; for(i=1;i<=10;i++) sum+=i; return sum; }
  1. Matrix addition program → See 2D array example above.

  2. Demonstrate Bitwise Operators:

int a=5,b=3; printf("%d %d %d %d %d", a&b, a|b, a^b, a<<1, a>>1);

Unit 1 (Programming in C with Data Structures) – Short Notes (6 Marks Type)

 Q1. Define Algorithm and its properties.

Answer:
An algorithm is a step-by-step finite process to solve a specific problem.

Properties:

  1. Definiteness → Steps must be clear.

  2. Finiteness → Algorithm must end after finite steps.

  3. Input → Zero or more inputs accepted.

  4. Output → At least one output produced.

  5. Effectiveness → Steps must be simple and feasible.


Q2. What is a Flowchart? List its advantages.

Answer:
A flowchart is a graphical representation of an algorithm using symbols like oval (Start/End), rectangle (Process), diamond (Decision), parallelogram (I/O).

Advantages:

  • Easy to understand.

  • Helps in debugging before coding.

  • Improves communication between developers.


Q3. Explain the structure of a C program.

Answer:
Basic structure:

  1. Preprocessor directives (#include <stdio.h>)

  2. Main function (int main() { ... })

  3. Declarations (variables)

  4. Statements (logic/code)

  5. Return statement (return 0;)


Q4. Explain Compilation & Execution of a C program.

Answer:
Steps:

  1. Writing → Save program as .c file.

  2. CompilationCompiler converts C code → machine code.

  3. LinkingConnects with libraries.

  4. Execution → Run the program → output is shown.


Q5. What are Data Types in C?

Answer:
Data types define the kind of data stored in variables.


Q6. What are Identifiers and Keywords in C?

Answer:

  • Identifiers: Names given to variables, functions, etc. (e.g., marks, sum).

  • Keywords: Reserved words with special meaning, cannot be used as identifiers (e.g., int, while, return).

✅ UNIT 4 — POSET, LATTICES & BOOLEAN ALGEBRA (DISCRETE MATHEMATICS)

  ✅ UNIT 4 — POSET, LATTICES & BOOLEAN ALGEBRA 1. Poset Partially Ordered Set A pair (A, ≤) where relation is: Reflexive Anti-...