🌍 1.1 Generation of Computers
Computers have evolved drastically — from vacuum tubes to AI-powered processors. Each generation is marked by hardware technology, processing speed, and language level.
| Generation | Years | Technology Used | Language Used | Example Computers | Features |
|---|---|---|---|---|---|
| 1st Generation | 1940–1956 | Vacuum Tubes | Machine Language | ENIAC, UNIVAC | Large, slow, expensive, consumed a lot of power |
| 2nd Generation | 1956–1963 | Transistors | Assembly Language | IBM 1401, CDC 1604 | Faster, smaller, less heat, more reliable |
| 3rd Generation | 1964–1971 | Integrated Circuits (ICs) | High-Level Languages (FORTRAN, COBOL) | IBM 360, PDP-8 | Smaller, faster, multitasking possible |
| 4th Generation | 1971–1980s | Microprocessors (VLSI) | High-Level Languages (C, BASIC) | Intel 4004, Apple II | Personal computers introduced |
| 5th Generation | 1980s–Present | ULSI, AI, Parallel Processing | AI languages (Prolog, Python, ML) | IBM Watson, Quantum computers | AI, machine learning, natural language processing |
🧠 Key Idea:
Each generation increased speed, reliability, miniaturization, and user-friendliness while reducing cost and power consumption.
💻 1.2 Functional Block Diagram of a Computer
Every computer follows a simple structure known as the Von Neumann Architecture.
1️⃣ Input Unit:
Takes data and instructions (e.g., keyboard, mouse, scanner).
2️⃣ Output Unit:
Displays results to the user (e.g., monitor, printer).
3️⃣ Memory Unit:
Stores data temporarily or permanently.
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Primary Memory: RAM, ROM
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Secondary Memory: Hard Disk, SSD
4️⃣ CPU (Central Processing Unit):
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ALU (Arithmetic Logic Unit): Performs calculations and logical operations.
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CU (Control Unit): Controls the flow of data and instruction execution.
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Registers: High-speed storage inside CPU for quick data access.
🧩 Flow:
🧠 1.3 Hardware vs Software
| Aspect | Hardware | Software |
|---|---|---|
| Definition | Physical components of a computer | Set of programs/instructions |
| Examples | Keyboard, CPU, Hard disk | OS, MS Word, Browser |
| Tangibility | Can be touched | Intangible |
| Failure | Hardware wears out | Software bugs |
| Dependency | Needs software to function | Runs on hardware |
💬 1.4 Types of Programming Languages
| Type | Description | Example |
|---|---|---|
| Machine Language | Binary (0s and 1s), directly understood by computer | 10110100 01100001 |
| Assembly Language | Uses mnemonics for machine instructions | MOV A, B |
| High-Level Language | Human-readable, needs compiler/interpreter | C, Java, Python |
Conversion Tools:
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Assembler: Assembly → Machine
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Compiler: High-Level → Machine (all at once)
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Interpreter: High-Level → Machine (line by line)
🔢 1.5 Number Systems
| System | Base | Digits Used | Example |
|---|---|---|---|
| Binary | 2 | 0, 1 | 1011 |
| Octal | 8 | 0–7 | 27 |
| Decimal | 10 | 0–9 | 45 |
| Hexadecimal | 16 | 0–9, A–F | 2F |
Conversions:
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Binary → Decimal: Multiply each bit by 2ⁿ and sum.
Example:1011₂ = 1×8 + 0×4 + 1×2 + 1×1 = 11₁₀ -
Decimal → Binary: Divide by 2 repeatedly and write remainders in reverse.
Example:13₁₀ → 1101₂
➕ 1.6 Binary Arithmetic
| Operation | Example | Result |
|---|---|---|
| Addition | 101 + 10 | 111 |
| Subtraction | 101 – 10 | 11 |
| Multiplication | 101 × 10 | 1010 |
| Division | 1010 ÷ 10 | 101 |
Binary Addition Rules:
| + | 0 | 1 |
|---|---|---|
| 0 | 0 | 1 |
| 1 | 1 | 10 (carry 1) |
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