Wednesday, November 20, 2024

Creating Threads


1. Thread Class: Use the System.Threading.Thread class to create threads.

2. Thread Constructor: Pass a ThreadStart delegate or a ParameterizedThreadStart delegate to the constructor.

3. ThreadStart Delegate: Represents the method to be executed by the thread.


Example:


using System.Threading;


class Program

{

    static void Main()

    {

        Thread thread = new Thread(new ThreadStart(MyMethod));

        thread.Start();

    }


    static void MyMethod()

    {

        Console.WriteLine("Thread is running.");

    }

}


Processes-

1. Independent units of execution

2. Own memory space (virtual address space)

3. Created by operating system

4. Communicate through Inter-Process Communication (IPC) mechanisms


Threads

1. Lightweight processes
2. Share memory space with parent process
3. Created by process
4. Execute concurrently with other threads

Key Differences

1. Memory: Processes have separate memory, threads share memory
2. Creation: Processes created by OS, threads created by process
3. Communication: Processes use IPC, threads share memory
4. Resources: Processes have own resources, threads share resources


Thread Types

1. User-Level Threads (ULT)
2. Kernel-Level Threads (KLT)
3. Hybrid Threads



Process Communication

1. Pipes
2. Sockets
3. Shared Memory
4. Message Queues


Process Scheduling

1. First-Come-First-Served (FCFS)
2. Shortest Job First (SJF)
3. Priority Scheduling
4. Round Robin (RR)
5. Multi-Level Feedback Queue (MLFQ)


Thread Scheduling

1. Preemptive Scheduling
2. Non-Preemptive Scheduling
3. Time-Slicing

.Net Question answer

 .NET Framework-

- Supports multiple programming languages (C#, (link unavailable), C++/CLI)

- Provides a large library of classes, interfaces, and value types (Framework Class Library)

- Includes tools like Visual Studio for development and debugging


OOPS in .NET


- Supports object-oriented programming principles

- Enables encapsulation, inheritance, polymorphism, and abstraction

- Provides features like classes, objects, interfaces, constructors, destructors, events, and delegates


.NET OOPS Concepts


- Classes: Define data and behavior

- Objects: Instances of classes

- Interfaces: Define contracts

- Inheritance: Code reuse

- Polymorphism: Method overriding, method overloading

- Encapsulation: Hiding internal implementation details

- Abstraction: Showing only essential features

- Constructors: Initialize objects

- Destructors: Clean up resources

- Events: Notification mechanism

- Delegates: Type-safe function pointers


.NET OOPS Benefits

- Code reusability
- Easier maintenance
- Improved scalability
- Enhanced security
- Better organization

.NET OOPS Best Practices


1. Keep classes simple and focused.

2. Use interfaces for contracts.

3. Implement inheritance carefully.

4. Use polymorphism for flexibility.

5. Follow SOLID principles.


Common .NET OOPS Questions In BCA

1. What is OOPS?

2. Explain encapsulation, inheritance, polymorphism, and abstraction.

3. Difference between interface and abstract class.

4. How do you implement polymorphism in .NET?

5. What is the purpose of constructors and destructors?


.NET OOPS Benefits


1. Code reusability

2. Easier maintenance

3. Improved scalability

4. Enhanced security

5. Better organization


.Net OOPS Concepts

 .NET OOPS Concepts


1. Classes

2. Objects

3. Interfaces

4. Inheritance

5. Polymorphism

6. Encapsulation

7. Abstraction

8. Constructors

9. Destructors

10. Events

11. Delegates


The .Net Framework and oops in .Net

Introduction

 Developed by Microsoft

- Supports building web, mobile, desktop, and enterprise applications

- Includes:

    - Common Language Runtime (CLR)

    - Framework Class Library (FCL)

    - (.Net Framework) (web development)

    - (.Net Framework) (data access)

    - Windows Forms (desktop applications)

OOPS in .Net

object oriented programmming system 

based on four pillars

  • Encapsulation
  • Inheritance
  • Polymorphism
  • Abstraction


DLL HELL -

DLL Hell is a term used to describe the problems and frustrations associated with managing and maintaining Dynamic Link Libraries (DLLs) in Windows-based systems.

Causes of DLL Hell:

1. Version Conflicts: Multiple applications requiring different versions of the same DLL.
2. DLL Overwriting: Newer or older versions of DLLs overwrite existing ones, breaking compatibility.
3. Missing DLLs: Required DLLs are not installed or missing.
4. Registry Issues: Incorrect or corrupted registry entries.
5. Dependency Issues: DLLs dependent on other DLLs or libraries.

Symptoms of DLL Hell:

1. Application crashes or failures
2. Error messages (e.g., "DLL not found" or "DLL version mismatch")
3. System instability or slowdowns
4. Difficulty installing or uninstalling applications

Types of DLL Hell:

1. Classic DLL Hell: Version conflicts and overwriting issues.
2. Shared DLL Hell: Multiple applications sharing the same DLL.
3. Private DLL Hell: Applications using private DLLs with conflicting versions.
    
Solutions to DLL Hell:

1. Side-by-Side (SxS) assemblies: Allows multiple versions of DLLs to coexist.
2. Windows Installer: Manages DLL dependencies and versions.
3. Assembly Manifests: Declares dependencies and versions.
4. Strong Naming: Unique identification for DLLs.
5. .NET Framework: Resolves DLL conflicts through assembly management.
6. DLL isolation: Using private DLLs or DLL redirection.


Prevention Strategies:

1. Use latest versions of DLLs.
2. Test applications for DLL compatibility.
3. Use dependency management tools.
4. Avoid shared DLLs.
5. Implement robust error handling.

Tools for Resolving DLL Hell:

1. Dependency Walker
2. Process Monitor
3. DLLViewer
4. Fusion Log Viewer
5. Windows Installer CleanUp Utility

DLL Hell has been significantly mitigated with the introduction of:

1. Windows Vista's User Account Control (UAC)
2. Windows 7's DLL management improvements
3. .NET Framework's assembly management
4. Windows 10's Universal Windows Platform (UWP)

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